For those unfamiliar with the Pollyanna books and/or movies, the idea of the "Glad Game"
is to find something to be glad about when things go wrong,
or if you don't like the situation you are in. And that is both the premise of, and the problem with,
the Glad Game. Something has to go wrong before you can play!
Pollyanna herself points this out in Pollyanna Grows Up.
"Always, before, there have been bad things for folks to play the game on, and the badder they are
the more fun 'tis to get them out-find the things to be glad for, I mean. But where there aren't any
bad things, I shouldn't know how to play the game myself."
Well, I decided to take the game one step further, and to start looking, not for reasons to be glad, but for
reasons to be thankful. That way, I don't have to wait for something to go wrong before I can play!
I approach this game from two angles, depending on whether something is good or bad...
or perhaps I should say whether I like or dislike it. I may think something is bad, but God
knows that it is really good.
If it's something I don't like, I try to find something in it to be thankful for. I admit that sometimes
all I can say is, "Thank You, God, for whatever good You have planned for me through this."
As for the good things, it's not so much a matter of LOOKING for them as it is NOTICING them.